Signal Slot In Qt
QObject::connect(object2, SIGNAL(b), receiver, SLOT(slot)); QObject::connect(object3, SIGNAL(c), receiver, SLOT(slot));@ Now I want a function to disconnect all the signals from receiver’s slot. There is an option: @QObject::disconnect(receiver, SLOT(slot));@ but this connects only the signals in the current object. The Qt signals/slots and property system are based on the ability to introspect the objects at runtime. Introspection means being able to list the methods and properties of an object and have all kinds of information about them such as the type of their arguments. QtScript and QML would have hardly been possible without that ability. What are Qt 5 Signals and Slots? Very basically, signals and slots in Qt allow communication between objects. In Qt, a signal is emitted when an event occurs. A slot is a function that is called when a signal is emitted. For example, a push button emits a clicked signal when clicked by a user. A slot that is attached to that signal is called.
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Unlike a console mode application, which is executed in a sequential manner, a GUI based application is event driven. Functions or methods are executed in response to user’s actions like clicking on a button, selecting an item from a collection or a mouse click etc., called events.
Widgets used to build the GUI interface act as the source of such events. Each PyQt widget, which is derived from QObject class, is designed to emit ‘signal’ in response to one or more events. The signal on its own does not perform any action. Instead, it is ‘connected’ to a ‘slot’. The slot can be any callable Python function.
In PyQt, connection between a signal and a slot can be achieved in different ways. Following are most commonly used techniques −
A more convenient way to call a slot_function, when a signal is emitted by a widget is as follows −
Suppose if a function is to be called when a button is clicked. Here, the clicked signal is to be connected to a callable function. It can be achieved in any of the following two techniques −
or
Example
In the following example, two QPushButton objects (b1 and b2) are added in QDialog window. We want to call functions b1_clicked() and b2_clicked() on clicking b1 and b2 respectively.
Signal And Slot Syntax In Qt
When b1 is clicked, the clicked() signal is connected to b1_clicked() function
When b2 is clicked, the clicked() signal is connected to b2_clicked() function
Example
Signal Slot In Qt 12
The above code produces the following output −